Transformasi Digital Dalam Praktik Keagamaan Penerapan Augmented Reality Berbasis Filter Facebook Melalui Meta Spark Studio Dalam Menggali Kehidupan Nabi Melalui Filter Facebook

Authors

  • Muhammad Firasy Sajidan Arifin Universitas Islam Negeri Sunan Gunung Djati Bandung
  • Nabila Nur Athiyah Universitas Islam Negeri Sunan Gunung Djati Bandung
  • Azmi Aldi Syahrial Universitas Islam Negeri Sunan Gunung Djati Bandung
  • Arba Adhy Pamungkas Universitas Islam Negeri Sunan Gunung Djati Bandung
  • Zamzam H K Mugraha Universitas Islam Negeri Sunan Gunung Djati Bandung
https://doi.org/10.47561/a.v15i1.225
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Abstract


In recent years, technological advances have penetrated various aspects of society, including religious practices. Augmented reality is a form of technology that combines the virtual world and the real world, and augmented reality is known as part of a virtual environment or virtual reality (VR) technology[1] . Augmented Reality (AR) is a technology that has great potential to enhance the religious experience and facilitate a deeper understanding of the Islamic religion. Creativity in designing works is developed using augmented reality to become an interactive design tool [2]. This research studies the application of Facebook filter-based augmented reality (AR) through Meta Spark Studio in religious practices, especially in studying the questions asked to the Prophet. Use of these filters allows users to view and interact with digital reconstructions of the questions, providing context and better understanding.



Keywords: Augmented Reality, Facebook Filter, Meta Spark Studio, Prophet Quisioner, Religious Practices

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References

A. Rachman, A. Nurhadi Panindias, and P. Studi Desain Komunikasi, “Pemanfaatan Augmented reality (AR) sebagai Media Promosi Iklan Produk Susu Kedelai Berbasis Filter Instagram,” Jurnal Ilmu Komputer dan Desain Komunikasi Visual, vol. 6, no. 2.

H. Firmansyah, M. Kom, E. Budiraharjo, and A. Sofyan, “Desain Filter Meta Bermasker ( Instagram & Facebook ) Mangrove Berbasis Augmented Reality”.

S. Rahmah, M. Faisal, K. Guru, M. Tsanawiyah, and N. Bantaeng, “MENINGKATKAN PENGETAHUAN SISWA TENTANG SIRAH NABI PADA MATA PELAJARAN SEJARAH KEBUDAYAAN ISLAM (Improving Student Knowledge about Sirah Prophet in Islamic Cultural History Lessons),” 2022.

Published

2023-07-29

How to Cite

[1]
M. F. S. Arifin, N. N. Athiyah, A. A. Syahrial, A. A. Pamungkas, and Z. H. K. Mugraha, “Transformasi Digital Dalam Praktik Keagamaan Penerapan Augmented Reality Berbasis Filter Facebook Melalui Meta Spark Studio Dalam Menggali Kehidupan Nabi Melalui Filter Facebook”, JTIK, vol. 15, no. 1, pp. 46-57, Jul. 2023.

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Articles